Console initialized. darkplaces-sdl is not a PK3 file DarkPlaces-Quake AmigaOS4 12:57:39 Dec 23 2015 - release Added packfile id1/PAK0.PAK (339 files) Added packfile id1/PAK1.PAK (85 files) Added packfile id1/items_textures_hunoppc.pk3 (398 files) Added packfile id1/QRP-aerowalk.pk3 (32 files) Added packfile id1/QRP_armor_ammo.pk3 (48 files) Added packfile id1/QRP_maptextures.pk3 (617 files) Added packfile id1/quake1_musics_and_sounds.pk3 (135 files) Playing registered version. Initializing client Failed to init SDL joystick subsystem: Trying to load library... - failed. Trying to load library... - failed. execing quake.rc execing default.cfg execing config.cfg couldn't exec autoexec.cfg 3 demo(s) in loop CL_Disconnect Host_ShutdownServer Client using an automatically assigned port Client opened a socket on address 0.0.0.0:0 Playing demo demo1.dem. Linked against SDL version 1.2.13 Using SDL library version 1.2.13 GL_VENDOR: The MiniGL Team (minigl.library 2.24) GL_RENDERER: MiniGL/Warp3D Warp3D Nova Bridge GL_VERSION: 1.3 GL_EXTENSIONS: GL_MGL_packed_pixels GL_EXT_packed_pixels GL_EXT_bgra GL_EXT_color_table GL_EXT_vertex_array GL_NV_texgen_reflection GL_ARB_vertex_array_bgra GL_ARB_draw_elements_base_vertex GL_EXT_draw_range_elements GL_ARB_multitexture GL_EXT_compiled_vertex_arrays GL_EXT_texture_filter_anisotropic GL_ARB_texture_env_combine GL_EXT_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_EXT_texture_env_dot3 GL_ARB_texture_env_add GL_EXT_texture_env_add GL_ARB_vertex_buffer_object GL_ARB_map_buffer_range SDL_EXTENSIONS: checking for OpenGL 1.1 core features... enabled Checking OpenGL extensions... checking for GL_AMD_texture_texture4... not detected checking for GL_ARB_depth_texture... not detected checking for GL_ARB_draw_buffers... not detected checking for GL_ARB_fragment_shader... not detected checking for GL_ARB_multitexture... GL_ARB_multitexture is missing function "glMultiTexCoord1fARB" - broken driver! GL_ARB_multitexture is missing function "glMultiTexCoord3fARB" - broken driver! checking for GL_ARB_occlusion_query... not detected checking for GL_ARB_shader_objects... not detected checking for GL_ARB_shading_language_100... not detected checking for GL_ARB_shadow... not detected checking for GL_ARB_texture_compression... not detected checking for GL_ARB_texture_cube_map... not detected checking for GL_ARB_texture_env_combine... enabled checking for GL_ARB_texture_gather... not detected checking for GL_ARB_texture_non_power_of_two... not detected checking for GL_ARB_texture_rectangle... not detected checking for GL_ARB_vertex_buffer_object... GL_ARB_vertex_buffer_object is missing function "glBindBufferARB" - broken driver! GL_ARB_vertex_buffer_object is missing function "glDeleteBuffersARB" - broken driver! GL_ARB_vertex_buffer_object is missing function "glGenBuffersARB" - broken driver! GL_ARB_vertex_buffer_object is missing function "glIsBufferARB" - broken driver! GL_ARB_vertex_buffer_object is missing function "glMapBufferARB" - broken driver! GL_ARB_vertex_buffer_object is missing function "glUnmapBufferARB" - broken driver! GL_ARB_vertex_buffer_object is missing function "glBufferDataARB" - broken driver! GL_ARB_vertex_buffer_object is missing function "glBufferSubDataARB" - broken driver! checking for GL_ARB_vertex_shader... not detected checking for OpenGL 2.0 core features... not detected (OpenGL 1.3 loaded) checking for GL_ATI_separate_stencil... not detected checking for GL_EXT_blend_minmax... not detected checking for GL_EXT_blend_subtract... not detected checking for OpenGL 1.2 core features... enabled checking for GL_EXT_framebuffer_object... not detected checking for GL_EXT_stencil_two_side... not detected checking for GL_EXT_texture3D... not detected checking for GL_EXT_texture_compression_s3tc... not detected checking for GL_EXT_texture_edge_clamp... not detected checking for GL_SGIS_texture_edge_clamp... not detected checking for GL_EXT_texture_filter_anisotropic... enabled Using GL1.1 rendering path - 1 texture units, two pass rendering QuakeC extensions for server and client: BX_WAL_SUPPORT DP_BUTTONCHAT DP_BUTTONUSE DP_CL_LOADSKY DP_CON_ALIASPARAMETERS DP_CON_BESTWEAPON DP_CON_EXPANDCVAR DP_CON_SET DP_CON_SETA DP_CON_STARTMAP DP_CSQC_ENTITYNOCULL DP_CSQC_ENTITYTRANSPARENTSORTING_OFFSET DP_CSQC_MULTIFRAME_INTERPOLATION DP_CSQC_SPAWNPARTICLE DP_EF_ADDITIVE DP_EF_BLUE DP_EF_DOUBLESIDED DP_EF_FLAME DP_EF_FULLBRIGHT DP_EF_NODEPTHTEST DP_EF_NODRAW DP_EF_NOGUNBOB DP_EF_NOSELFSHADOW DP_EF_NOSHADOW DP_EF_RED DP_EF_RESTARTANIM_BIT DP_EF_STARDUST DP_EF_TELEPORT_BIT DP_ENT_ALPHA DP_ENT_COLORMOD DP_ENT_CUSTOMCOLORMAP DP_ENT_EXTERIORMODELTOCLIENT DP_ENT_GLOW DP_ENT_GLOWMOD DP_ENT_LOWPRECISION DP_ENT_SCALE DP_ENT_VIEWMODEL DP_GECKO_SUPPORT DP_GFX_EXTERNALTEXTURES DP_GFX_EXTERNALTEXTURES_PERMAP DP_GFX_FOG DP_GFX_MODEL_INTERPOLATION DP_GFX_QUAKE3MODELTAGS DP_GFX_SKINFILES DP_GFX_SKYBOX DP_HALFLIFE_MAP DP_HALFLIFE_MAP_CVAR DP_HALFLIFE_SPRITE DP_INPUTBUTTONS DP_LIGHTSTYLE_STATICVALUE DP_LITSPRITES DP_LITSUPPORT DP_MONSTERWALK DP_MOVETYPEBOUNCEMISSILE DP_MOVETYPEFOLLOW DP_NULL_MODEL DP_QC_ASINACOSATANATAN2TAN DP_QC_AUTOCVARS DP_QC_CHANGEPITCH DP_QC_CMD DP_QC_COPYENTITY DP_QC_CRC16 DP_QC_CVAR_DEFSTRING DP_QC_CVAR_DESCRIPTION DP_QC_CVAR_STRING DP_QC_CVAR_TYPE DP_QC_EDICT_NUM DP_QC_ENTITYDATA DP_QC_ENTITYSTRING DP_QC_ETOS DP_QC_EXTRESPONSEPACKET DP_QC_FINDCHAIN DP_QC_FINDCHAINFLAGS DP_QC_FINDCHAINFLOAT DP_QC_FINDCHAIN_TOFIELD DP_QC_FINDFLAGS DP_QC_FINDFLOAT DP_QC_FS_SEARCH DP_QC_GETLIGHT DP_QC_GETSURFACE DP_QC_GETSURFACETRIANGLE DP_QC_GETSURFACEPOINTATTRIBUTE DP_QC_GETTAGINFO DP_QC_GETTAGINFO_BONEPROPERTIES DP_QC_GETTIME DP_QC_GETTIME_CDTRACK DP_QC_LOG DP_QC_MINMAXBOUND DP_QC_MULTIPLETEMPSTRINGS DP_QC_NUM_FOR_EDICT DP_QC_RANDOMVEC DP_QC_SINCOSSQRTPOW DP_QC_SPRINTF DP_QC_STRFTIME DP_QC_STRINGBUFFERS DP_QC_STRINGBUFFERS_CVARLIST DP_QC_STRINGCOLORFUNCTIONS DP_QC_STRING_CASE_FUNCTIONS DP_QC_STRREPLACE DP_QC_TOKENIZEBYSEPARATOR DP_QC_TOKENIZE_CONSOLE DP_QC_TRACEBOX DP_QC_TRACETOSS DP_QC_TRACE_MOVETYPE_HITMODEL DP_QC_TRACE_MOVETYPE_WORLDONLY DP_QC_UNLIMITEDTEMPSTRINGS DP_QC_URI_ESCAPE DP_QC_URI_GET DP_QC_VECTOANGLES_WITH_ROLL DP_QC_VECTORVECTORS DP_QC_WHICHPACK DP_QUAKE2_MODEL DP_QUAKE2_SPRITE DP_QUAKE3_MAP DP_QUAKE3_MODEL DP_REGISTERCVAR DP_SKELETONOBJECTS DP_SND_DIRECTIONLESSATTNNONE DP_SND_FAKETRACKS DP_SND_OGGVORBIS DP_SND_SETPARAMS DP_SND_STEREOWAV DP_SOLIDCORPSE DP_SPRITE32 DP_SV_BOTCLIENT DP_SV_BOUNCEFACTOR DP_SV_CLIENTCOLORS DP_SV_CLIENTNAME DP_SV_CMD DP_SV_CUSTOMIZEENTITYFORCLIENT DP_SV_DRAWONLYTOCLIENT DP_SV_DROPCLIENT DP_SV_EFFECT DP_SV_ENTITYCONTENTSTRANSITION DP_SV_MODELFLAGS_AS_EFFECTS DP_SV_MOVETYPESTEP_LANDEVENT DP_SV_NETADDRESS DP_SV_NODRAWTOCLIENT DP_SV_ONENTITYNOSPAWNFUNCTION DP_SV_ONENTITYPREPOSTSPAWNFUNCTION DP_SV_PING DP_SV_PING_PACKETLOSS DP_SV_PLAYERPHYSICS DP_SV_POINTPARTICLES DP_SV_POINTSOUND DP_SV_PRECACHEANYTIME DP_SV_PRINT DP_SV_PUNCHVECTOR DP_SV_QCSTATUS DP_SV_ROTATINGBMODEL DP_SV_SETCOLOR DP_SV_SHUTDOWN DP_SV_SLOWMO DP_SV_SPAWNFUNC_PREFIX DP_SV_WRITEPICTURE DP_SV_WRITEUNTERMINATEDSTRING DP_TE_BLOOD DP_TE_BLOODSHOWER DP_TE_CUSTOMFLASH DP_TE_EXPLOSIONRGB DP_TE_FLAMEJET DP_TE_PARTICLECUBE DP_TE_PARTICLERAIN DP_TE_PARTICLESNOW DP_TE_PLASMABURN DP_TE_QUADEFFECTS1 DP_TE_SMALLFLASH DP_TE_SPARK DP_TE_STANDARDEFFECTBUILTINS DP_TRACE_HITCONTENTSMASK_SURFACEINFO DP_VIEWZOOM EXT_BITSHIFT FRIK_FILE FTE_CSQC_SKELETONOBJECTS FTE_QC_CHECKPVS FTE_STRINGS KRIMZON_SV_PARSECLIENTCOMMAND NEH_CMD_PLAY2 NEH_RESTOREGAME NEXUIZ_PLAYERMODEL NXQ_GFX_LETTERBOX PRYDON_CLIENTCURSOR TENEBRAE_GFX_DLIGHTS TW_SV_STEPCONTROL ZQ_PAUSE QuakeC extensions for menu: BX_WAL_SUPPORT DP_CINEMATIC_DPV DP_FONT_VARIABLEWIDTH DP_GECKO_SUPPORT DP_MENU_EXTRESPONSEPACKET DP_QC_ASINACOSATANATAN2TAN DP_QC_AUTOCVARS DP_QC_CMD DP_QC_CRC16 DP_QC_CVAR_TYPE DP_QC_CVAR_DESCRIPTION DP_QC_FINDCHAIN_TOFIELD DP_QC_LOG DP_QC_RENDER_SCENE DP_QC_SPRINTF DP_QC_STRFTIME DP_QC_STRINGBUFFERS DP_QC_STRINGBUFFERS_CVARLIST DP_QC_STRINGCOLORFUNCTIONS DP_QC_STRING_CASE_FUNCTIONS DP_QC_STRREPLACE DP_QC_TOKENIZEBYSEPARATOR DP_QC_TOKENIZE_CONSOLE DP_QC_UNLIMITEDTEMPSTRINGS DP_QC_URI_ESCAPE DP_QC_URI_GET DP_QC_WHICHPACK FTE_STRINGS 0 SDL joystick(s) found: Video Mode: fullscreen 1920x1080x16x0.00hz OpenGL backend started. Failed to load font-file for 'gfx/conchars', it will not support as many characters. Failed to load font-file for 'gfx/font_console', it will not support as many characters. Failed to load font-file for 'gfx/font_sbar', it will not support as many characters. Failed to load font-file for 'gfx/font_notify', it will not support as many characters. Failed to load font-file for 'gfx/font_chat', it will not support as many characters. Failed to load font-file for 'gfx/font_centerprint', it will not support as many characters. Failed to load font-file for 'gfx/font_infobar', it will not support as many characters. Failed to load font-file for 'gfx/font_menu', it will not support as many characters. Failed to load font-file for 'gfx/font_user0', it will not support as many characters. Failed to load font-file for 'gfx/font_user1', it will not support as many characters. Failed to load font-file for 'gfx/font_user2', it will not support as many characters. Failed to load font-file for 'gfx/font_user3', it will not support as many characters. Failed to load font-file for 'gfx/font_user4', it will not support as many characters. Failed to load font-file for 'gfx/font_user5', it will not support as many characters. Failed to load font-file for 'gfx/font_user6', it will not support as many characters. Failed to load font-file for 'gfx/font_user7', it will not support as many characters.