New Shell process 9 9.Tools:Games/Debug/PrboomGL> execute Start-1024x768 prboom OS4 v2.5.1 OS4 Midi (http://prboom.sourceforge.net/) M_LoadDefaults: Load system defaults. default file: PROGDIR:prboom.cfg found PROGDIR:DOOM2.WAD IWAD found: PROGDIR:DOOM2.WAD PrBoom (built Jan 13 2010), playing: DOOM 2: Hell on Earth PrBoom is released under the GNU General Public license v2.0. You are welcome to redistribute it under certain conditions. It comes with ABSOLUTELY NO WARRANTY. See the file COPYING for details. V_Init: allocate screens. found PROGDIR:prboom.wad D_InitNetGame: Checking for network game. W_Init: Init WADfiles. adding PROGDIR:DOOM2.WAD adding PROGDIR:prboom.wad W_InitCache M_Init: Init miscellaneous info. R_Init: Init DOOM refresh daemon - R_LoadTrigTables: Endianness...corrected. R_InitData: Textures Flats Sprites Tranmap build [........] R_Init: R_InitPlanes R_InitLightTables R_InitSkyMap R_InitTranslationsTables R_InitPatches P_Init: Init Playloop state. I_Init: Setting up machine state. I_InitSound: configured audio device with 1024 samples/slice I_InitSound: sound module ready S_Init: Setting up sound. S_Init: default sfx volume 8 HU_Init: Setting up heads up display. I_InitGraphics: 1024x768 I_UpdateVideoMode: 1024x768 (nofullscreen) V_InitMode: using OpenGL video mode I_SetRes: Using resolution 1024x768 Couldn't set 1024x768 video mode [Failed to create MiniGL context] I_ShutdownMusic: removing PROGDIR: I_ShutdownSound: 9.Tools:Games/Debug/PrboomGL>